[{"English":[{"condition":[{}],"format":["#"],"index_handlers":[["divide_by_ten_1dp_if_required"]],"string":"Wave Radius@{0}m"}],"ids":["active_skill_area_of_effect_radius"]},{"English":[{"condition":[{"min":10,"max":10}],"format":["+#"],"index_handlers":[["divide_by_ten_1dp_if_required"]],"string":"{0} metre to wave radius"},{"condition":[{}],"format":["+#"],"index_handlers":[["divide_by_ten_1dp_if_required"]],"string":"{0} metres to wave radius"},{"condition":[{"min":10,"max":10}],"format":["#"],"index_handlers":[["divide_by_ten_1dp_if_required"]],"string":"Wave radius is {0} metre"},{"condition":[{}],"format":["#"],"index_handlers":[["divide_by_ten_1dp_if_required"]],"string":"Wave radius is {0} metres"}],"ids":["active_skill_base_area_of_effect_radius"]},{"English":[{"condition":[{"min":1}],"format":["#"],"index_handlers":[["divide_by_one_hundred_2dp_if_required"]],"string":"{0}% more [Freeze|Freeze] Buildup for each 1% of enemy's [AilmentThreshold|Ailment Threshold] dealt by the affected [Ignite] per second"}],"ids":["active_skill_hit_damage_freeze_multiplier_+permyriad_final_per_1%_of_target_ailment_threshold_being_dealt_by_ignite_per_second"]},{"English":[{"condition":[{}],"format":["ignore"],"index_handlers":[[]],"string":"[HitDamage|Hits] enemies every 0.5 seconds until affected [Ignite] expires"}],"ids":["skill_specific_stat_description_mode"]}]