{
  "active_skill_area_of_effect_radius":1,
  "active_skill_base_area_of_effect_radius":2,
  "base_skill_effect_duration":4,
  "parent":"skill_stat_descriptions",
  "quality_display_active_skill_base_area_of_effect_radius_is_gem":2,
  "skill_shocked_ground_effect_duration_ms":5,
  "vivid_stag_cascade_number_of_damaging_areas":3,
  "1":{
    "stats":["active_skill_area_of_effect_radius"],
    "1":[{
        "limit":[["#","#"]],
        "text":"Shockwave radius@{0}m",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      }]
  },
  "2":{
    "stats":["active_skill_base_area_of_effect_radius","quality_display_active_skill_base_area_of_effect_radius_is_gem"],
    "1":[{
        "limit":[[10,10],[0,0]],
        "text":"{0:+d} metre to Shockwave radius",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      },{
        "limit":[["#","#"],[0,0]],
        "text":"{0:+d} metres to Shockwave radius",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      },{
        "limit":[[10,10],["#","#"]],
        "text":"Shockwave radius is {0} metre",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      },{
        "limit":[["#","#"],["#","#"]],
        "text":"Shockwave radius is {0} metres",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      }]
  },
  "3":{
    "stats":["vivid_stag_cascade_number_of_damaging_areas"],
    "1":[{
        "limit":[[1,1]],
        "text":"Stags leap once"
      },{
        "limit":[[2,"#"]],
        "text":"Stags leap {0} times"
      }]
  },
  "4":{
    "stats":["base_skill_effect_duration"],
    "1":[{
        "limit":[[1000,1000]],
        "text":"Shocked Ground duration is {0} second",
        "1":{
          "k":"milliseconds_to_seconds_2dp_if_required",
          "v":1
        }
      },{
        "limit":[["#","#"]],
        "text":"Shocked Ground duration is {0} seconds",
        "1":{
          "k":"milliseconds_to_seconds_2dp_if_required",
          "v":1
        }
      }]
  },
  "5":{
    "stats":["skill_shocked_ground_effect_duration_ms"],
    "1":[]
  }
}