{
  "active_skill_area_of_effect_radius":4,
  "active_skill_base_area_of_effect_radius":5,
  "active_skill_electrocutes_as_though_dealt_damage_+%_final":3,
  "global_maim_on_hit":1,
  "parent":"skill_stat_descriptions",
  "spearfield_maim_slows_an_additional_%":2,
  "1":{
    "stats":["global_maim_on_hit"]
  },
  "2":{
    "stats":["spearfield_maim_slows_an_additional_%"]
  },
  "3":{
    "stats":["active_skill_electrocutes_as_though_dealt_damage_+%_final"],
    "1":[{
        "limit":[[1,"#"]],
        "text":"{0}% more Electrocution buildup from Hits with this skill"
      },{
        "limit":[["#",-1]],
        "text":"{0}% less Electrocution buildup from Hits with this skill",
        "1":{
          "k":"negate",
          "v":1
        }
      }]
  },
  "4":{
    "stats":["active_skill_area_of_effect_radius"],
    "1":[]
  },
  "5":{
    "stats":["active_skill_base_area_of_effect_radius"],
    "1":[{
        "limit":[[10,10]],
        "text":"Rune explosion radius is {0} metre",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      },{
        "limit":[["#","#"]],
        "text":"Rune explosion radius is {0} metres",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      }]
  }
}