{
  "active_skill_area_of_effect_radius":2,
  "active_skill_base_area_of_effect_radius":3,
  "cannot_cause_bleeding":1,
  "display_herald_of_blood_behaviour":4,
  "parent":"skill_stat_descriptions",
  "quality_display_herald_of_blood_is_gem":5,
  "skill_herald_bleeding_enemies_explode_for_%_blood_loss_as_unscalable_physical_damage":5,
  "1":{
    "stats":["cannot_cause_bleeding"]
  },
  "2":{
    "stats":["active_skill_area_of_effect_radius"],
    "1":[]
  },
  "3":{
    "stats":["active_skill_base_area_of_effect_radius"],
    "1":[{
        "limit":[[10,10]],
        "text":"Explosion radius is {0} metre",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      },{
        "limit":[["#","#"]],
        "text":"Explosion radius is {0} metres",
        "1":{
          "k":"divide_by_ten_1dp_if_required",
          "v":1
        }
      }]
  },
  "4":{
    "stats":["display_herald_of_blood_behaviour"],
    "1":[{
        "limit":[["#","#"]],
        "text":"Enemies with Blood Loss you kill explode"
      }]
  },
  "5":{
    "stats":["skill_herald_bleeding_enemies_explode_for_%_blood_loss_as_unscalable_physical_damage","quality_display_herald_of_blood_is_gem"],
    "1":[{
        "limit":[[1,"#"],[0,0]],
        "text":"Deals {0:+d}% of exploded enemy's Blood Loss\nas unscalable Physical Attack Damage"
      },{
        "limit":[[1,"#"],["#","#"]],
        "text":"Deals {0}% of exploded enemy's Blood Loss\nas unscalable Physical Attack Damage"
      }]
  }
}