{
  "AddedColdDamageEnhancedMod":{
    "categories":["Gloves"],
    "1":"25% of Physical Damage Converted to Cold Damage",
    "2":"Adds (5-7) to (10-12) Cold Damage to Attacks"
  },
  "AddedFireDamageEnhancedLevel50Mod":{
    "categories":["Gloves"],
    "1":"25% of Physical Damage Converted to Fire Damage",
    "2":"Adds (5-7) to (11-13) Fire Damage to Attacks"
  },
  "AddedLightningDamageEnhancedLevel50Mod":{
    "categories":["Gloves"],
    "1":"25% of Physical Damage Converted to Lightning Damage",
    "2":"Adds (1-2) to (22-23) Lightning Damage to Attacks"
  },
  "ChanceToPoisonEnhancedLevel50Mod":{
    "categories":["Claw","Dagger","One Handed Sword","Dagger: Rune Dagger","Bow","Two Handed Sword"],
    "1":"(26-30)% increased Chaos Damage",
    "2":"30% chance to Poison on Hit"
  },
  "ChaosResistEnhancedLevel50Mod":{
    "categories":["Body Armour","Shield"],
    "1":"(5-7)% reduced Chaos Damage taken over time",
    "2":"+(31-35)% to Chaos Resistance"
  },
  "ColdDamagePrefixOnTwoHandWeaponEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(131-138)% increased Cold Damage",
    "2":"Adds (19-25) to (37-44) Cold Damage to Spells"
  },
  "ColdDamagePrefixOnWeaponEnhancedLevel50Mod":{
    "categories":["Wand","Sceptre","Shield"],
    "1":"(75-79)% increased Cold Damage",
    "2":"Adds (12-16) to (25-29) Cold Damage to Spells"
  },
  "ColdResistEnhancedLevel50ModLeechInverted":{
    "categories":["Amulet"],
    "1":"+(46-48)% to Cold Resistance",
    "2":"0.4% of Cold Damage Leeched by Enemy as Life"
  },
  "ColdResistEnhancedLevel50ModPhys_":{
    "categories":["Helmet"],
    "1":"(3-5)% of Physical Damage from Hits taken as Cold Damage",
    "2":"+(46-48)% to Cold Resistance"
  },
  "ColdResistEnhancedModAilments__":{
    "categories":["Gloves"],
    "1":"(30-50)% increased Damage with Hits against Chilled Enemies",
    "2":"+(46-48)% to Cold Resistance"
  },
  "ColdResistEnhancedModLeech":{
    "categories":["Amulet"],
    "1":"+(46-48)% to Cold Resistance",
    "2":"0.4% of Cold Damage Leeched as Life"
  },
  "FireDamagePrefixOnTwoHandWeaponEnhancedLevel50Mod__":{
    "categories":["Staff"],
    "1":"(131-138)% increased Fire Damage",
    "2":"Adds (20-27) to (41-48) Fire Damage to Spells"
  },
  "FireDamagePrefixOnWeaponEnhancedLevel50Mod":{
    "categories":["Wand","Sceptre","Shield"],
    "1":"(75-79)% increased Fire Damage",
    "2":"Adds (15-20) to (30-35) Fire Damage to Spells"
  },
  "FireResistEnhancedLevel50ModAilments_":{
    "categories":["Gloves"],
    "1":"(45-52) to (75-78) added Fire Damage against Burning Enemies",
    "2":"+(46-48)% to Fire Resistance"
  },
  "FireResistEnhancedLevel50ModLeech":{
    "categories":["Amulet"],
    "1":"+(46-48)% to Fire Resistance",
    "2":"0.4% of Fire Damage Leeched as Life"
  },
  "FireResistEnhancedLevel50ModLeechInverted":{
    "categories":["Amulet"],
    "1":"+(46-48)% to Fire Resistance",
    "2":"0.4% of Fire Damage Leeched by Enemy as Life"
  },
  "FireResistEnhancedLevel50ModPhys":{
    "categories":["Helmet"],
    "1":"(3-5)% of Physical Damage from Hits taken as Fire Damage",
    "2":"+(46-48)% to Fire Resistance"
  },
  "IncreasedCastSpeedEnhancedLevel50Mod":{
    "categories":["Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(29-32)% increased Cast Speed",
    "2":"Adds (17-24) to (36-40) Chaos Damage to Spells"
  },
  "IncreasedCastSpeedTwoHandEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(44-49)% increased Cast Speed",
    "2":"Adds (24-32) to (49-57) Chaos Damage to Spells"
  },
  "IncreasedEnergyShieldEnhancedLevel50ModES_":{
    "categories":["Amulet","Ring","Belt"],
    "1":"+(44-47) to maximum Energy Shield",
    "2":"3% increased maximum Energy Shield"
  },
  "IncreasedEnergyShieldEnhancedModRegen_":{
    "categories":["Amulet","Ring","Belt"],
    "1":"+(44-47) to maximum Energy Shield",
    "2":"Regenerate 0.4% of Energy Shield per second"
  },
  "IncreasedLifeEnhancedBodyMod___":{
    "categories":["Body Armour"],
    "1":"(8-10)% increased maximum Life",
    "2":"+(110-119) to maximum Life"
  },
  "IncreasedLifeEnhancedLevel50Mod_":{
    "categories":["Amulet","Ring","Belt"],
    "1":"+(70-79) to maximum Life",
    "2":"2% increased maximum Life"
  },
  "IncreasedManaEnhancedLevel50ModCostNew":{
    "categories":["Ring"],
    "1":"+(74-78) to maximum Mana",
    "2":"Non-Channelling Skills have -(8-6) to Total Mana Cost"
  },
  "IncreasedManaEnhancedLevel50ModOnHit":{
    "categories":["Ring"],
    "1":"+(74-78) to maximum Mana",
    "2":"Gain (2-3) Mana per Enemy Hit with Attacks"
  },
  "IncreasedManaEnhancedLevel50ModRegenInverted":{
    "categories":["Amulet","Ring"],
    "1":"+(74-78) to maximum Mana",
    "2":"Lose (5-7) Mana per second"
  },
  "IncreasedManaEnhancedLevel50ModReservation_":{
    "categories":["Helmet"],
    "1":"(6-10)% increased Mana Reservation Efficiency of Skills",
    "2":"+(69-73) to maximum Mana"
  },
  "IncreasedManaEnhancedModPercent":{
    "categories":["Amulet","Gloves","Boots","Helmet"],
    "1":"(7-10)% increased maximum Mana",
    "2":"+(69-73) to maximum Mana"
  },
  "IncreasedManaEnhancedModRegen":{
    "categories":["Amulet","Ring"],
    "1":"+(74-78) to maximum Mana",
    "2":"Regenerate (5-7) Mana per second"
  },
  "LifeRegenerationEnhancedLevel50Mod":{
    "categories":["Amulet","Ring","Belt"],
    "1":"Regenerate (32-40) Life per second",
    "2":"Regenerate 0.4% of Life per second"
  },
  "LightningDamagePrefixOnTwoHandWeaponEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(131-138)% increased Lightning Damage",
    "2":"Adds (2-6) to (79-84) Lightning Damage to Spells"
  },
  "LightningDamagePrefixOnWeaponEnhancedLevel50Mod_":{
    "categories":["Wand","Sceptre","Shield"],
    "1":"(75-79)% increased Lightning Damage",
    "2":"Adds (1-4) to (53-56) Lightning Damage to Spells"
  },
  "LightningResistEnhancedLevel50ModAilments":{
    "categories":["Gloves"],
    "1":"(40-60)% increased Critical Strike Chance against Shocked Enemies",
    "2":"+(46-48)% to Lightning Resistance"
  },
  "LightningResistEnhancedLevel50ModLeech":{
    "categories":["Amulet"],
    "1":"+(46-48)% to Lightning Resistance",
    "2":"0.4% of Lightning Damage Leeched as Life"
  },
  "LightningResistEnhancedLevel50ModLeechInverted":{
    "categories":["Amulet"],
    "1":"+(46-48)% to Lightning Resistance",
    "2":"0.4% of Lightning Damage Leeched by Enemy as Life"
  },
  "LightningResistEnhancedLevel50ModPhys":{
    "categories":["Helmet"],
    "1":"(3-5)% of Physical Damage from Hits taken as Lightning Damage",
    "2":"+(46-48)% to Lightning Resistance"
  },
  "LocalAddedColdDamageEnhancedLevel50Mod":{
    "categories":["Claw","Dagger","Wand","One Handed Sword","One Handed Axe","One Handed Mace","Sceptre","Dagger: Rune Dagger"],
    "1":"Adds (37-50) to (74-87) Cold Damage",
    "2":"Attacks with this Weapon Penetrate (5-7)% Cold Resistance"
  },
  "LocalAddedColdDamageEnhancedLevel50TwoHandMod":{
    "categories":["Bow","Staff","Two Handed Sword","Two Handed Axe","Two Handed Mace"],
    "1":"Adds (65-87) to (130-152) Cold Damage",
    "2":"Attacks with this Weapon Penetrate (5-7)% Cold Resistance"
  },
  "LocalAddedFireDamageEnhancedLevel50Mod":{
    "categories":["Claw","Dagger","Wand","One Handed Sword","One Handed Axe","One Handed Mace","Sceptre","Dagger: Rune Dagger"],
    "1":"Adds (45-61) to (91-106) Fire Damage",
    "2":"Attacks with this Weapon Penetrate (5-7)% Fire Resistance"
  },
  "LocalAddedFireDamageEnhancedLevel50TwoHandMod":{
    "categories":["Bow","Staff","Two Handed Sword","Two Handed Axe","Two Handed Mace"],
    "1":"Adds (79-106) to (159-186) Fire Damage",
    "2":"Attacks with this Weapon Penetrate (5-7)% Fire Resistance"
  },
  "LocalAddedLightningDamageEnhancedLevel50Mod":{
    "categories":["Claw","Dagger","Wand","One Handed Sword","One Handed Axe","One Handed Mace","Sceptre","Dagger: Rune Dagger"],
    "1":"Adds (4-13) to (158-166) Lightning Damage",
    "2":"Attacks with this Weapon Penetrate (5-7)% Lightning Resistance"
  },
  "LocalAddedLightningDamageEnhancedLevel50TwoHandMod":{
    "categories":["Bow","Staff","Two Handed Sword","Two Handed Axe","Two Handed Mace"],
    "1":"Adds (7-22) to (275-290) Lightning Damage",
    "2":"Attacks with this Weapon Penetrate (5-7)% Lightning Resistance"
  },
  "LocalIncreaseSocketedTrapGemLevelEnhancedLevel50Mod_":{
    "categories":["Staff"],
    "1":"+2 to Level of Socketed Trap or Mine Gems"
  },
  "LocalIncreasedAttackSpeedEnhancedLevel50Mod":{
    "categories":["Claw","Dagger","One Handed Sword","One Handed Axe","One Handed Mace","Sceptre","Dagger: Rune Dagger","Two Handed Sword","Two Handed Axe","Two Handed Mace"],
    "1":"(26-27)% increased Attack Speed",
    "2":"Adds (23-36) to (49-61) Chaos Damage"
  },
  "LocalIncreasedAttackSpeedRangedEnhancedLevel50Mod":{
    "categories":["Wand","Bow"],
    "1":"(14-16)% increased Attack Speed",
    "2":"Adds (23-36) to (49-61) Chaos Damage"
  },
  "LocalIncreasedPhysicalDamageEnhancedLevel50Mod":{
    "categories":["Claw","Dagger","Wand","One Handed Sword","One Handed Axe","One Handed Mace","Sceptre","Dagger: Rune Dagger","Bow","Staff","Two Handed Sword","Two Handed Axe","Two Handed Mace"],
    "1":"(155-169)% increased Physical Damage",
    "2":"Gain (3-5)% of Physical Damage as Extra Chaos Damage"
  },
  "MineAreaOfEffectEnhancedLevel50Mod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"Skills used by Mines have (22-25)% increased Area of Effect"
  },
  "MineAreaOfEffectTwoHandEnhancedLevel50Mod_":{
    "categories":["Staff"],
    "1":"Skills used by Mines have (33-37)% increased Area of Effect"
  },
  "MineDamageOnTwoHandWeaponEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(158-166)% increased Mine Damage"
  },
  "MineDamageOnWeaponEnhancedLevel50Mod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(90-95)% increased Mine Damage"
  },
  "MineDetonationSpeedAndDurationEnhancedLevel50Mod_":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(17-20)% increased Mine Duration",
    "2":"Mines have (14-15)% increased Detonation Speed"
  },
  "MineDetonationSpeedAndDurationTwoHandEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(26-30)% increased Mine Duration",
    "2":"Mines have (21-22)% increased Detonation Speed"
  },
  "MineThrowSpeedEnhancedLevel50Mod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(20-22)% increased Mine Throwing Speed"
  },
  "MineThrowSpeedTwoHandEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(30-33)% increased Mine Throwing Speed"
  },
  "MinionAttackAndCastSpeedEnhancedLevel50Mod_":{
    "categories":["Wand","Sceptre"],
    "1":"Minions have (25-28)% increased Attack Speed",
    "2":"Minions have (25-28)% increased Cast Speed"
  },
  "MinionAttackAndCastSpeedTwoHandEnhancedLevel50Mod_":{
    "categories":["Staff"],
    "1":"Minions have (36-40)% increased Attack Speed",
    "2":"Minions have (36-40)% increased Cast Speed"
  },
  "MinionDamageOnTwoHandWeaponEnhancedLevel50ModNew":{
    "categories":["Staff"],
    "1":"Minions deal (85-94)% increased Damage",
    "2":"Minions have 5% chance to deal Double Damage"
  },
  "MinionDamageOnWeaponEnhancedLevel50ModNew":{
    "categories":["Wand","Sceptre"],
    "1":"Minions deal (50-66)% increased Damage",
    "2":"Minions have 5% chance to deal Double Damage"
  },
  "MinionDurationEnhancedLevel50Mod_":{
    "categories":["Wand","Sceptre"],
    "1":"(17-20)% increased Minion Duration"
  },
  "MinionDurationTwoHandedEnhancedLevel50Mod_":{
    "categories":["Staff"],
    "1":"(27-30)% increased Minion Duration"
  },
  "MovementVelocityEnhancedLevel50ModDodge":{
    "categories":["Boots"],
    "1":"(10-15)% chance to Avoid Bleeding",
    "2":"30% increased Movement Speed"
  },
  "MovementVelocityEnhancedLevel50ModSpellDodge__":{
    "categories":["Boots"],
    "1":"(10-15)% chance to Avoid being Poisoned",
    "2":"30% increased Movement Speed"
  },
  "MovementVelocityEnhancedModSpeed":{
    "categories":["Boots"],
    "1":"30% increased Movement Speed",
    "2":"5% increased Movement Speed if you haven't been Hit Recently"
  },
  "PoisonDamageEnhancedLevel50AttacksMod_":{
    "categories":["Claw","Dagger","One Handed Sword","Dagger: Rune Dagger","Bow","Two Handed Sword"],
    "1":"(31-35)% increased Damage with Poison",
    "2":"Adds (23-36) to (49-61) Chaos Damage"
  },
  "PoisonDamageEnhancedLevel50SpellsMod":{
    "categories":["Dagger","Dagger: Rune Dagger"],
    "1":"(31-35)% increased Damage with Poison",
    "2":"Adds (17-24) to (36-40) Chaos Damage to Spells"
  },
  "PoisonDurationEnhancedMod":{
    "categories":["Claw","Dagger","One Handed Sword","Dagger: Rune Dagger","Bow","Two Handed Sword"],
    "1":"(13-18)% increased Poison Duration",
    "2":"(26-30)% increased Chaos Damage"
  },
  "SpellDamageOnTwoHandWeaponEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(123-130)% increased Spell Damage",
    "2":"Gain 5% of Non-Chaos Damage as extra Chaos Damage"
  },
  "SpellDamageOnWeaponEnhancedMod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(70-74)% increased Spell Damage",
    "2":"Gain 5% of Non-Chaos Damage as extra Chaos Damage"
  },
  "TrapAreaOfEffectEnhancedLevel50Mod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"Skills used by Traps have (22-25)% increased Area of Effect"
  },
  "TrapAreaOfEffectTwoHandEnhancedLevel50Mod_":{
    "categories":["Staff"],
    "1":"Skills used by Traps have (33-37)% increased Area of Effect"
  },
  "TrapCooldownRecoveryAndDurationEnhancedLevel50Mod__":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(14-15)% increased Cooldown Recovery Rate for throwing Traps",
    "2":"(17-20)% increased Trap Duration"
  },
  "TrapCooldownRecoveryAndDurationTwoHandEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(21-22)% increased Cooldown Recovery Rate for throwing Traps",
    "2":"(26-30)% increased Trap Duration"
  },
  "TrapDamageOnTwoHandWeaponEnhancedMod":{
    "categories":["Staff"],
    "1":"(158-166)% increased Trap Damage"
  },
  "TrapDamageOnWeaponEnhancedLevel50Mod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(90-95)% increased Trap Damage"
  },
  "TrapThrowSpeedEnhancedMod":{
    "categories":["Dagger","Wand","Sceptre","Dagger: Rune Dagger"],
    "1":"(20-22)% increased Trap Throwing Speed"
  },
  "TrapThrowSpeedTwoHandEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(30-33)% increased Trap Throwing Speed"
  },
  "WeaponSpellDamageTriggerSkillOnTwoHandWeaponEnhancedLevel50Mod":{
    "categories":["Staff"],
    "1":"(123-130)% increased Spell Damage",
    "2":"Spells Triggered this way have 150% more Cost",
    "3":"Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown"
  },
  "WeaponSpellDamageTriggerSkillOnWeaponEnhancedLevel50Mod":{
    "categories":["Wand","Sceptre"],
    "1":"(70-74)% increased Spell Damage",
    "2":"Spells Triggered this way have 150% more Cost",
    "3":"Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown"
  }
}